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Losing the culture war

Former video game developer Gilman Louie says that the video game industry is losing the culture war. He says the The anti-gaming establishment owns the vocabulary and have done a very successful job of convincing many that interactive games are harmful (especially to children) and that screen time is to blame for most of the social ills. Do you think the video game industry is losing the culture war? Now what can we do to help this medium become more respected in society?
 

lewisnotmiller

Grand Hat
Staff member
Premium Member
I don't think they're losing the war. If there is a war, I'm not sure that they're winning either, since a lot of the same stereotypes about gaming seem to exist now as existed when I was young. Or younger, at least...lol

I do think the gaming industry as a whole has dumbed things down and become more mass-commercial in nature, but I'm hopefuly alternative sales models might allow increased diversity in games once more. Doubtful that will impact either way on hearts and minds, though.
 

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
Uh... if it were losing any such war, that would be news to me, especially with such games as Minecraft being integrated directly into school lesson plans.

Video games are just new and strange, and thus an easy scapegoat. That happens every time a new medium comes out. Comics, TV, movies, and even chess. (No, seriously.) I'd even be willing to bet that writing and books evoked similar reactions at first.

All that it really needs is time. More and more people are starting to realize the benefits of interactive experiences like games.
 

Quintessence

Consults with Trees
Staff member
Premium Member
Uh... I know these data are somewhat old, but considering nearly half of all adults play video games, I think that strongly suggests the arguments of the OP are flawed.

PEW Research said:
Some 53% of American adults age 18 and older play video games, and about one in five adults (21%) play everyday or almost everyday. While the number of video gamers among adults is substantial, it is still well under the number of teens who play. Fully 97% of teens play video games.

I highly doubt the figure has declined since then. If there's any "war" being waged against video games, it's been a massively epic failure.
 

s2a

Heretic and part-time (skinny) Santa impersonator
Former video game developer Gilman Louie says that the video game industry is losing the culture war. He says the The anti-gaming establishment owns the vocabulary and have done a very successful job of convincing many that interactive games are harmful (especially to children) and that screen time is to blame for most of the social ills. Do you think the video game industry is losing the culture war? Now what can we do to help this medium become more respected in society?

You must first convince others that video game developments are directly responsible for any "decline" in "social ills".

Is this "decline" to be evinced in the testimony of a lone individual?

What constitutes a "social ill"?

Exactly?

What impact of video games do we correlate DIRECTLY with any measured decline of/upon "social ills"?

Study after survey indicates NO direct correlation whatsoever. None.

Yet...conspiracy theorists and dissociative pundits proclaim the evils of online porn, video games, commercials, movies, TV shows, etc. as primal indicators and ultimate "causes" of some yet to be defined "decline" of a moral society.

I "get" that parents of school age kids may choose to shield there own from external influences of acts and behaviors they may themselves deem to be a "social ill" (whatever those may be), and yet, those parents seek to place blame upon others (in many cases completely unjustified and without merit) that merely seek to exploit the marketplace (you know, yeah Capitalism!) with intended and targeted audiences.

I promise you this, as a retired teacher myself, that kids will (almost) always reflect the "values" and underpinning respect they are "taught" by their parent(s), period.

If you leave your kids to be instructed and informed solely by games and online videos. well...you get what you may not appreciate nor wish them to embrace as your values or curative "social ills".

*bang*
 
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