Former video game developer Gilman Louie says that the video game industry is losing the culture war. He says the The anti-gaming establishment owns the vocabulary and have done a very successful job of convincing many that interactive games are harmful (especially to children) and that screen time is to blame for most of the social ills. Do you think the video game industry is losing the culture war? Now what can we do to help this medium become more respected in society?
You must first convince others that video game developments are directly responsible for any "decline" in "social ills".
Is this "decline" to be evinced in the testimony of a lone individual?
What constitutes a "social ill"?
Exactly?
What impact of video games do we correlate DIRECTLY with any
measured decline of/upon "social ills"?
Study after survey indicates NO direct correlation whatsoever. None.
Yet...conspiracy theorists and dissociative pundits proclaim the evils of online porn, video games, commercials, movies, TV shows, etc. as primal indicators and ultimate "causes" of some yet to be defined "decline" of a moral society.
I "get" that parents of school age kids may choose to shield there own from external influences of acts and behaviors they may themselves deem to be a "social ill" (whatever those may be), and yet, those parents seek to place blame upon others (in many cases completely unjustified and without merit) that merely seek to exploit the marketplace (you know, yeah Capitalism!) with intended and targeted audiences.
I promise you this, as a retired teacher myself, that kids will (almost) always reflect the "values" and underpinning respect they are "taught" by their parent(s), period.
If you leave your kids to be instructed and informed solely by games and online videos. well...you get what you may not appreciate nor wish them to embrace as your values or curative "social ills".
*bang*