sealchan
Well-Known Member
The concept of randomness comes up pretty frequently in our discussions. In particular, I have seen frequent complaints concerning the development of order out of 'randomness'. This shows up in discussion of evolution (mutations being random), quantum mechanics (quantum events being random), and cosmology (matter interacting randomly).
Often, randomness is conflated with 'accidental' and contrasted with 'intelligently produced'.
I'd like a discussion/debate about the meaning of randomness, its role in our beliefs, the contrast with causality, the issue of 'accident', and the role of 'intelligence' as opposed to 'randomness'.
Randomness is an order observed by a knower which appears to have little or no relationship with another order (or even a sense of order in general) also observed by that knower.
When it comes to intelligent design and randomness...
I've listened to Daniel Dennett make his case that the most profoundly adaptive systems are generally made by "creators" who are "dumb". He mentions the notion of the builder of a boat who shapes it a certain way because of the tradition of how boats are made. The idea is that the "ocean shapes the boat and the builder simply copies those boats which come back". This process is slow but once it is optimized it is highly effective. The process of creating copies can be dumb, but the product is "intelligent". In this same way is that which is formed by evolution formed. The evolutionary process uses a very dumb method for producing things but allows reality to select which things will persist and preferentially copies those.
This is in contrast to someone, a designer, who plans something then executes it. This is the "smart" approach. Invariably and perhaps ironically there is, in this approach, always a need to provide support for that creation once it is released as it will run afoul of various realities not considered by the designer. Perhaps God's creation of man and his implementation of a recall (global flood) evidences this. Still not a very good release if you want to recall it in entirety and start over...should have done more QA there God. ;-)
Perhaps the best process is the one that weds the "dumb" and the "smart" through a series of evaluations which result in re-creations. That way both the intelligence of the designer and the results that "come back" are integrated. The designer has to be open to error and "big" enough to recognize a mistake and to undertake the challenge of correcting it.
This is the area between smart and dumb where people come in...we have learned how to do things over centuries and those ways which were persistent remain today. Some of those things which immediately impact our survival like creating hunting weapons or knowing which plants are edible and how to get the most out of them, may have taken centuries to learn but once learned were maintained through a strong tradition of craftsmanship and knowledge. But now we are learning more and more about the nature of our reality and we can, to some extent, make better designs. Still the work in which we live is complex and unpredictable. So our designs don't always work and they need further thought. But look how rapidly technology is progressing...we are in the midst of a sort of Cambrian explosion of innovation.
And there you have a theological application of the software design, testing, release and support process.
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