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The Maze Question

Unveiled Artist

Veteran Member
If you were stuck in a maze, which would you rather do for the rest of your life: Stay and decorate the room, making it your own? Or. Would you solve the maze to be with your loved ones (or so have you) at the end?

Why or why not?

 

Salvador

RF's Swedenborgian
Following the right-hand rule or Using Trémaux’s Algorithm will guide your way out of a maze.

How to Find Your Way Through a Maze

Who in his/her right mind would want to remain stuck in a maze?


tumblr_o3h7eqdPfH1rp0vkjo1_500.gif
 

Salvador

RF's Swedenborgian
My fav maze-themed movie is the maze runner, cause its the only amazing film I've ever seen; You get it, a-maze-ing. ...


rofl.gif

MV5BMjAzMTg5MTU4NF5BMl5BanBnXkFtZTgwMDU1NDI0MTE@._V1_CR0,60,640,360_AL_UX477_CR0,0,477,268_AL_.jpg
 

Salvador

RF's Swedenborgian
Aww! thats cheating!

You use the right-hand rule in life?

If it works, give us a hint.

Cheaters often do seem to prosper. Yes, I do use the right-hand rule in life; that is I wipe with my left hand and do hand shakes with my right hand. ....:D

This seems to have worked out very well without any problems for me ....:)
 

Brickjectivity

Veteran Member
Staff member
Premium Member
Why or why not?
If I know its a labyrinth and not a prison, then staying is not an option. The right hand rule is insufficient especially if its got 2 or more levels. If there is more than one level the right hand rule can have you going in loops. Instead you must identify chunks of the labyrinth by their positions and shapes, then realizing which chunks have already been visited will help you to avoid revisiting the same places. In life we call this going forward while avoiding past mistakes. Some people are good at it.
 

Unveiled Artist

Veteran Member
Cheaters often do seem to prosper. Yes, I do use the right-hand rule in life; that is I wipe with my left hand and do hand shakes with my right hand. ....:D

This seems to have worked out very well without any problems for me ....:)

Ha. Yeah. That's safer than your left. In India you probably want to stick with your right. I wonder how left handers would handle that.
 

Aupmanyav

Be your own guru
If you were stuck in a maze, which would you rather do for the rest of your life: Stay and decorate the room, making it your own? Or. Would you solve the maze to be with your loved ones (or so have you) at the end?
Are these the answers that Unveiled Artist wanted? There is no God in these.

I had a problem with my question mark key. What is life without a question mark? So I copied and pasted.

No, we follow what Salvdor said. We even drive on the left.
 

Brickjectivity

Veteran Member
Staff member
Premium Member
Cheaters often do seem to prosper. Yes, I do use the right-hand rule in life; that is I wipe with my left hand and do hand shakes with my right hand. ....:D

This seems to have worked out very well without any problems for me ....:)
Its all about trust no matter which side we drive on.
 

Sanzbir

Well-Known Member
Following the right-hand rule

Right hand rule (and also left hand rule) only works in perfect mazes. A looping structure defeats it, as you can find your way back to the starting point without finding the end.

Also a three-dimensional maze can defeat it as well (up and down included), as if you have a junction where you can go left, right, forward, and up, you will exhaust all options except up and will leave the junction incomplete following right hand.

or Using Trémaux’s Algorithm will guide your way out of a maze.

Trémaux’s Algorithm only works if you have the capability of making a mark. In that case, it is fairly solid and doesn't suffer the same pitfals as RHR and LHR.

However one-way passages and the inability to leave marks or the possibility of something altering made marks defeats it.

Who in his/her right mind would want to remain stuck in a maze?

Why not?? Mazes are cool.
 

Sanzbir

Well-Known Member
Aww! thats cheating!

It's not cheating. If the maze was built in an inferior manner that allows the simple RHR or Trémaux to solve it, then the solver is justified in employing that method.

Ideally you'd want to construct the maze in a manner where such simple methods are defeated, as both are fairly easy to counter with the right design.
 

BSM1

What? Me worry?
Following the right-hand rule or Using Trémaux’s Algorithm will guide your way out of a maze.

How to Find Your Way Through a Maze

Who in his/her right mind would want to remain stuck in a maze?


tumblr_o3h7eqdPfH1rp0vkjo1_500.gif


This.
Right hand rule (and also left hand rule) only works in perfect mazes. A looping structure defeats it, as you can find your way back to the starting point without finding the end.

Also a three-dimensional maze can defeat it as well (up and down included), as if you have a junction where you can go left, right, forward, and up, you will exhaust all options except up and will leave the junction incomplete following right hand.



Trémaux’s Algorithm only works if you have the capability of making a mark. In that case, it is fairly solid and doesn't suffer the same pitfals as RHR and LHR.

However one-way passages and the inability to leave marks or the possibility of something altering made marks defeats it.



Why not?? Mazes are cool.

If you cannot make a mark on the wall then you could always mark your spot by leaving a steaming pile of....ermm..."starting point" on the ground. The object is to escape the maze; the method doesn't have to be pretty. If you wind up at the starting point you can simply change hands.
 

Unveiled Artist

Veteran Member
It's not cheating. If the maze was built in an inferior manner that allows the simple RHR or Trémaux to solve it, then the solver is justified in employing that method.

Ideally you'd want to construct the maze in a manner where such simple methods are defeated, as both are fairly easy to counter with the right design.

The maze is very complex. To anyone who says they can solve it, is more ego and pride than saying, I don't know and I accept being lost.

There is an analogy to this no one has got yet. I wanted to know something since asking straight out people give cliche answers.
 

Unveiled Artist

Veteran Member
EDIT

I should have rephrased this better.

If the maze does not end, would you try to figure it out ignorant of its eternity or would you stay in one room and decorate it as your own?
 

Sanzbir

Well-Known Member
This.

If you cannot make a mark on the wall then you could always mark your spot by leaving a steaming pile of....ermm..."starting point" on the ground. The object is to escape the maze; the method doesn't have to be pretty.

If you have that much "ermm" in you, go for it. But any maze that is big enough to be challenging in the first place isn't going to be solvable within the volume of your average colon.

If you wind up at the starting point you can simply change hands.

That doesn't work. This below is a simple looping structure:

282oz0z.png


Obviously this "maze" is by no means difficult to solve, but it is just to illustrate the basic concept of a looping structure within a maze. Because while you can solve it easily just by randomly wandering, you cannot solve it by RHR or LHR.

Follow the right hand wall, and you end up back at the start without ever reaching the end. Follow the left hand wall, and you end up back at the start without without ever reaching the end.

Do as you suggest, and use the left hand once you are lead back the first time, and you will only be retreading the same path as with the RHR, just backwards.

Actually it's for this reason that changing hands is never advantageous. The route is the ~same~ with both the RHR and the LHR, all that changes is that one route is the inverse of the other. And again, three dimensions beats RHR and LHR even without looping structures. You could change hands at a point that is not the starting point, but doing that destroys the functionality of the RHR and LHR rules to begin with, and is equivalent to just randomly wandering the maze and picking paths arbitrarily.

If I was designing a maze, I would use this kind of structure (or multiple, concentric looping structures, as a baseline and then expand the maze from there. Thereby making RHR and LHR impossible to make use of.

Again, RHR and LHR only work for what is called a "perfect maze", which is a maze with no such looping structures. But since solving a "perfect" maze is so easy, where's the fun in that??

And yes, I probably put way more thought into mazes than any sane person should...
 
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