dybmh
דניאל יוסף בן מאיר הירש
The ones who can't admit they have made mistakes.
I'm not going to win this debate, am I?
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The ones who can't admit they have made mistakes.
Not as long as you can't bring everyone to agree what the winning condition for the game of life is.I'm not going to win this debate, am I?
Not as long as you can't bring everyone to agree what the winning condition for the game of life is.
History matters, eh? I know myself well enough to know that I come and go. Sometimes I stick around for a few months on end, just to leave for at least as long. Other times, it's more like years. It has been a rare pleasure to acquire anything so lasting that it never ends. Few and far between these are. We all have stories. When I publish, I'll try to post a few of them. We wee wandering types who have been surfing longer than we sometimes like to reveal have a way of showing up out of nowhere sometimes.
Have a nice one,
What's freedom?Team Meeting! Huddle-up! @Heyo brings an excellent point. We need to make a plan. I'm sorry. I was being flippant. But this is serious.
Friends, Comrades.
How to solve the world's problems?
Objective: Freedom needs to be enforced.
Who can argue with that?
@Kfox? Freedom needs to be enforced?
@Heyo? Freedom needs to be enforced?
@Balthazzar? Freedom needs to be enforced?
@Twilight Hue? Freedom needs to be enforced?
@Daemon Sophic? Freedom needs to be enforced?
What's freedom?
By that definition, I think we're all free already.The easiest definition I know:
Freedom is the capability to make mistakes and to make amends. Both conditions are necessary. Even more simply stated:
Freedom is opportunity to improve.
By that definition, I think we're all free already.
And if we're not, its probably our own fault.
its probably our own fault.
Ah, we are talking about different things, then. Different kind of improvement. Much more specific.I disagree. I wish it were true, what you wrote, but it's not. Upward social mobility requires: food, water, shelter, health-care, and education. There are many places, too many places where these basic necessities are absent or not at all adequate to produce improvement.
These are big group problems. Not individual problems. There are groups, large groups, which cannot improve. Children. Are not getting fed. Too many, and too often. And this is not accounting for the wars that @Heyo had written about.
Blessings from me to you where ever you roam,
not all will have access to it....
To make only new mistakes would be an improvement.We'd just find new mistakes to make.
Accepting things as they are and letting go of rigid expectations does go a long way in reducing stress and conflict in life.Nah.
The solution is to recognize that "problem" is a projection of norms and "supposed to" onto reality. Things are what they are. Expecting things to be some particular way or another (when they aren't) is what makes "problems" exist. Suspending those expectations removes the existence of problems. And also, mistakes... as a "mistake" is also a normative projection.
Often players encounter "problems" and "mistakes" in the game here that are a consequence of their expectations and normative projections. If we consider the game situation without these projections, we can see that many so-called problems and mistakes are simply part of the gameplay and can be seen as opportunities for growth and improvement. Thus, accepting reality, whether in life or in the virtual world, helps to reduce stress and improve overall perception.
The solution is to recognize that "problem" is a projection of norms and "supposed to" onto reality.
Things are what they are.
Expecting things to be some particular way or another (when they aren't) is what makes "problems" exist
Suspending those expectations removes the existence of problems
The other big one is to perpetrate evil.
Accepting things as they are and letting go of rigid expectations does go a long way in reducing stress and conflict in life.
Goodness gracious...someone has a one track mind.What's evil? Please don't say "Israel". That's not productive.