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How Can an Atheist Reject a Simulated Realities CPU?

wizanda

One Accepts All Religious Texts
Premium Member
Not quoting everyone who has got stuck on CPU power, and memory power:

The CPU is in an infinite state beyond the dimensions, therefore it has unlimited time, and resources (infinite threaded) to process things inside a linear time universe.

The memory as already stating, exists in two places: Heaven acts as RAM, except it is Dynamic Access Memory, in other words it thinks for its self.

The other part of the memory is hard drive space, that is physical matter, and thus right down to the bottom of Hell or lowest quantum dimension, is all static storable memory.
Now another consideration is the power draw required for the simulation.
Within my NDE, God takes the negative energies from reality, and transduces that into light; darkness creates a lot of power, when it is challenged by its self - sort of like nuclear fusion.

This is what Yeshua meant when he said we're to become Children of Light, and allow our actions to make light, to glorify our father in Heaven (Matthew 5:14-16)...

We're to become transducers of darkness into light; to overcome the negatives, and to turn them into positive vibration to help others - like the CPU does.

In my opinion. :innocent:
 
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suncowiam

Well-Known Member
That this universe is not a simulation. :D

I'm not suggesting or even proving that our world is a simulation. I'm just suggesting there are qualities of this world that is similar to that of a simulation.

The video I posted earlier in the second comment of this thread does all the heavy talking.

So, I can't disagree with your assertion. If you're interested, watch the video. It does go into physics which I found very interesting. One of the point could be in contention concerning retrocausality as discussed earlier...

Thanks
 

sayak83

Veteran Member
Staff member
Premium Member
I'm not suggesting or even proving that our world is a simulation. I'm just suggesting there are qualities of this world that is similar to that of a simulation.

The video I posted earlier in the second comment of this thread does all the heavy talking.

So, I can't disagree with your assertion. If you're interested, watch the video. It does go into physics which I found very interesting. One of the point could be in contention concerning retrocausality as discussed earlier...

Thanks
Internet is giving me trouble. So will have to watch later. The other basic point I was arguing was that the simulation we make in computers can't be construed as a universe in and of itself because it's us who are projecting the meaning of these voltage states as universe simulation.
 

suncowiam

Well-Known Member
Internet is giving me trouble. So will have to watch later. The other basic point I was arguing was that the simulation we make in computers can't be construed as a universe in and of itself because it's us who are projecting the meaning of these voltage states as universe simulation.

A universe is just a very abstract definition of an environment or platform. Our universe is defined by science in terms of constants, math, and processes all of which can be simulated...

I believe we will be able to simulate everything some day. So at some point, we will be able to even simulate a universe.

The next part is hard to explain without a white board and being physically there with you.

So I have to basically go into the details of computer engineering to help explain this.

We have a concept of what is called a stack. This is not your typical data stack with push and pop operations. This stack is an abstraction describing the layers of HW and SW to implement an overall functionality. For example a complete computer stack can be described as the following:

Applications
OS/User
OS/Kernel
BIOS/Boot ROM
HW (Mainboard + CPU + Memory + peripherals)

The lower the portion of the stack, the closer we are to HW concepts and direct access to HW resources. With each step up the stack, it becomes more abstracted from HW and from each layer below it. It would have little to no direct access to the HW. This would be very dangerous to the computer if applications had direct access to the HW. That is why applications have to interface with the OS to be operational.
Basically viruses have undermine the OS securities to have direct access particularly to the Hard Drive and the Network peripherals.

So, let me redraw this stack to try to show to you how a simulation is possible with our stack concept. I'll try to add as many layers as possibly. Keep in mind that there could be stacks within stacks or stacks parallel of stacks. Again, some of this is hard to correctly convey the actual hierarchy without actually drawing it on white board. Some of these components could be in parallel of each.


Complex Abstract Objects (Consciousness)
Complex Physical Objects (Molecules)
Fundamental Objects (Particles)
Universe
Simulator
OS/User
OS/Kernel
BIOS/Boot ROM
HW (Mainboard + CPU + Memory + peripherals)

Several points here:
* The simulator can be a "pure" simulator by on needing to simulate the fundamental particles. Through this means, complex objects can arise through the combination of the fundamental particles.
* The simulator can "cheat" by simulating the complex objects: molecules, human bodies, planets, gas formations, vision, smell, touch, consciousness. By cheating, it will save resources and processing power.
* The simulator can use a combination of "pure" and "cheating" simulation to achieve a seamless transition of the universe.
* Remember, every level higher in the stack is an abstraction of everything below it. So the consciousness would only have visibility of the next lower layer of the stack. It would not know that a possible OS or HW existed in its reality.

I hope this helps. If not then well, we'll just have to disagree. :)
 
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sealchan

Well-Known Member
Regarding the difficulty of simulation...looking at the history of computer gaming is a good example. There have been facade improvements such as the original Doom game engine introduced...these create more realistic surroundings but those surroundings come into and out of existence only as the player's view puts them into its scope. This sounds something like quantum level indeterminability.

However, everything above that is understood to fairly persistently exist in an objective way and interact precisely and continuous through the various fundamental forces and other higher level interactive mechanisms that physics. On this level Minecraft begins to take a step...there the player view is also required for the existence of the various blocks...the first time a region is explored the world generation engine kicks in and creates the blocks. While the "chunk" of blocks is loaded (again because of player proximity) the state of all blocks are loaded into memory and automatic changes calculated and effected. These states are stored when the player moves out of range.

If one believes that the simulator has access to the state of every piece of matter in a state of persistence and continuity, then your memory storage and power requirements (to retrieve this information) go up dramatically (to put it mildly). You can alleviate this somewhat if the simulation stores its states internally and they are not recorded externally in a systematic way. Perhaps this is like God seeming to let a lot of things go but He intervenes occassionally and seemingly at random.

I think that Sayak has a valid intuition which might be stated as the following assumption:

A simulation is a far simpler reality than the one in which that simulation is being created

So we can imagine that in the layers of realities that exist at different scales (imaging our Universe is a sub-atomic particle in a "higher" layer of reality) that our Universe might be trivial to run as a simulation giving rise to multi-layered complex adaptive systems whose infinite states with non-trivial arrays of state parameters could be handled by achievable technology, we would be left with the inherently insurmountable problem of claiming this as anything more as sheer conjecture.

What we need, perhaps, to decide this question, is to establish communication between two sentient beings at different scales of reality. That sounds like a human-God relationship as well.

But how could we do such a thing. I claim faith in God but I do not claim objective reality of God outside of the psychological realm.
 

suncowiam

Well-Known Member
A simulation is a far simpler reality than the one in which that simulation is being created

Theoretically, this is not true. The only thing that is stopping us from simulating our own universe is that we do not understand our own universe. Hypothetically, If we knew all the constants, math and processes of our universe, then we will be able to simulate it. It does not mean we will be able to simulate it real time. Real-time suggests that one time equivalent in the real world is the same as one time equivalent in the simulation. Most like, it would be billions of billions of time equivalent in the real world to one time equivalent in the simulation. But that is besides the point because, it would still appear seamless to the objects in the simulation.
 
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