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Playstation 4 sneaks in spying and monitoring 4 days prior to launch through mandatory update.

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
I think if I had to choose between my kid not having as many buddies to play with vs. being solicited online, I would probably choose the former.

If I had to choose between playing a few legit gamers vs. a bunch of cheaters I would probably choose the former.

If there was a way to diminish online bullying, I'd want it.

I support the reduction of spam.

I support these things, too.

I also support the ability to actually PLAY my games like in the old days: when you just put the thing in, turned the system on, picked up the controller, and started playing. Within 5 seconds. No need to wait 5 hours for updates to download before turning on the game, and waiting another 3 hours for more updates.

By doing away with that, modern consoles aren't consoles; they're just terrible PCs running terrible operating systems.

Though piracy doesn't affect me, I can't really get mad at a company for trying to enforce their rights and make a buck(or a million), that is what they do. I am sure people will still have ways to get around any company's effort to thwart piracy. When there is enough desire and intelligent, creative minds involved people usually find away around obstacles.
Oh, this won't stop piracy; it'll just make it stronger. After all, it's a matter of convenience, not price.
 
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Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
It doesn't matter how many are on your team, it's about ownership.

The person with the original idea is the team leader during production. Everyone involved during production gets an equal cut of the profits.

The company will own the product. If the company dies, the product will be 100% copylefted, unless the person who originally came up with the concept takes it with them. I treat it like parental custody.
 
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