Firstly, I apologize good sir or madam, for taking so long to respond.
Because the depiction of women in most triple A games which are not targeted at kids, objectify women, rather than empower them.
That's your interpretation. And really that's what a lot of it comes down to. Because not everyone agrees on what constitutes objectification.The definition is surprisingly broad.
And please, like us ladies aren't looking at the ripped torso of Kratos, the ever so buff Batman, Dante or even (if you buff him up) CJ in San Andreas with a bit of a wink and smile. (Hell in that game you could make him run around in nothing but his underwear.) Like, girl please!
Though it would be nice to have regular clothing that is same for both genders. But that doesn't happen in real life (like seriously the young girls clothing section in stores makes one's head spin.) So, yeah we'd have to figure that out first before complaining about games imo. Games are just a product of their environment after all.
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I would be surprised if you could show me more than one instance of a female considering it a power fantasy.
You know, there is a thing called sex positive feminism?
I'd be willing to wager there are many females who find such depictions as empowering. I mean what is empowering to one woman is objectification to another. We women folk tend to have very varying opinions on such things. We're weird like that.
I mean hell, Bayonetta still makes the rounds in cosplay as far as I am aware.
Now granted, I don't play Smite or whatever so I do not know specifically what percentages of female players would consider them power fantasies one way or the other. But you know, you could ask them instead of just saying it's objectification. Just a thought.
Grand Theft Audio is a series of popular games.
Generally women's involvement in the series consists of prostitutes which have no characterization and no purpose beyond being a thing for the male player to use.
Eh, it's GTA. This is like complaining that South Park does crude humour. Also there are actually many female NPCs who are not prostitutes or mere playthings, though they are often catalysts for certain missions/events. Tanisha, Denise Clinton, Tonya who you help out on her tow truck jobs, Amanda, and Tracey from V, Kate, Elizabeta (who you essentially work
for,) Mallory and Michelle/Karen from IV, Kendl from SA and Catalina from 3 and SA are certainly not prostitutes. And not forgetting, of course, each of the prospective girlfriends in each game. Each with their own ideas on what constitutes a good time, good meal and good boyfriend. Each character has their own unique personality, job as far as story goes and their own goals in, er pixelated life.
But like the vast majority of GTA NPCs a lot of them are usually just background characters to help establish the realism of the city/location you're in. As is in all games. You can even briefly engage in conversation with them when wandering around. Prostitutes exist in the game the same way random female retail workers do.
Prostitutes are just the most known aspect of GTA, arguably down to YouTube videos and Rockstar's own marketing ploys. I mean yeah you can pick them up, have sex with them and then kill and rob them. But you can do that to literally any NPC wandering around the street, minus having sex with them obviously. Either way, that got old like 2 generations ago. We've moved on to blowing random **** up or I dunno, modding and destroying cars. My friends and I like to play a game to see who can out run a 5 star police rating the longest.
Having said that, as a longtime fan, I personally would thoroughly like a female protag in any upcoming installments and far more female participation in general. I mean there are many of us female fans, but you know, marketing demographics and all. Oh well, at least I have Saints Row to fill that niche.