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Video game

confused453

Active Member
What do you think about this world as a video game? And the brain as the transceiver between the real world and the game world? A brain damage, for example, would limit the data flow, which would explain mental illness..
 

Glaurung

Denizen of Niflheim
You can become quite productive if you pretend life itself is a MMORPG. You have professions, skill to learn, currency, markets...

Just avoid PvP combat.

A brain damage, for example, would limit the data flow, which would explain mental illness..
This game has a really reliable server, unfortunately it's super hard to fix or upgrade damaged hardware on the player end.
 

Deathbydefault

Apistevist Asexual Atheist
What do you think about this world as a video game? And the brain as the transceiver between the real world and the game world? A brain damage, for example, would limit the data flow, which would explain mental illness..

Supposing it were true, we certainly have more in common with Aincrad than with Elder Tale.

Philosophically speaking, anything is possible.
The idea of being in a video game or otherwise simulation based world is interesting, but not at all likely.
Actually, humans don't really have the capabilities to tell if it's likely or not, we just generally don't see it as rational.

There could just be a super-race out there that has achieved a sort of pseudo-immortality, and casually creates new universes and space pockets for entertainment or some advanced form of science. They could have just been sitting around for billions of years with the intent to pick up and conform all life that reaches a certain degree of technology or intelligence. But that's also unlikely, seeing as I just made it all up off the top of my head.
 

HonestJoe

Well-Known Member
What do you think about this world as a video game?
Top notch graphics and an impressive open world but the gameplay really lets it down. :)

And the brain as the transceiver between the real world and the game world? A brain damage, for example, would limit the data flow, which would explain mental illness..
Not an entirely original hypothesis (though obviously not always with a video game as the metaphor) but there remains literally zero reason to suspect anything like that is even possible, let alone true. Makes for some interesting fiction (and as it the way of the world, lots of really awful fiction too) but little else.
 

A Vestigial Mote

Well-Known Member
Think about it... in how many games ever created do you actually have to take pee and crapping breaks, and do you ever see that number increasing? Point being - I doubt it would ever make sense to create a game where you had to relieve yourself to the level of detail that we do.
 

Brickjectivity

Veteran Member
Staff member
Premium Member
Think about it... in how many games ever created do you actually have to take pee and crapping breaks, and do you ever see that number increasing? Point being - I doubt it would ever make sense to create a game where you had to relieve yourself to the level of detail that we do.
Good points. On the other hand, suppose the goal is not play but to produce artificially intelligent beings, training us in a safe environment where we cannot do any real damage.
 
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