In the news.....
https://www.theguardian.com/educati...-boys-and-books-they-read-less-and-skip-pages
This is no surprise to us.
Girls tend to like readin more.
Why.....ideas?
Probably a big component is cultural.
Another variable might have to do with visual/spatial and verbal differences which may or may not have a biological component. Many studies indicate that one of the few measurable mental differences between boys and girls is that boys tend to be more visual/spatial and girls tend to be more verbal. Most or all of this might be due to cultural differences though, like what sorts of activities those people spent their time doing prior to being studied, evidenced by studies like
this article describes.
Dungeons and Dragon's is a reading game 95% male. In fact all your Pokemon type card games are reading games and mostly played by Boys the reason they also have physical activity. Boys are not inclined to sit and concentrate for long periods of time. Boys like to keep active. Look at our sports mostly male but require short attention spans and constantly a changing environment. Have the book try to get away or slap them when there not paying attention and they won't put the books down.
A lot of boys are inclined to sit and concentrate for long periods of time. Especially many of the ones that will go on to be engineers, scientists, doctors, business leaders, etc. I think it does a disservice to boys to generalize them as short-attention span hyperactive kids.
And although boys do play more sports than girls, it's not like girls' sports is a small thing. A significant percentage of girls do play sports.
And for Dungeons and Dragons, maybe back in the 80's it was 95% male. The female percentage has grown since then into a more meaningful minority. And the Dungeons and Dragons books themselves have grown to reflect that- with more female characters appearing in the stories in meaningful roles, artwork that shows more realistic armor depictions on women and less sexualized, etc. (I'm currently playing a half-elf paladin. -_-')
Related to the above point about visual/spatial differences, Dungeons and Dragons often uses a grid system or figurines to keep track of the spatial combat environment, in addition to including detailed artwork in their books. Trading card games like Pokemon have pictures on the cards along with the text. So both of those games have a visual/spatial component compared to straight-up novels.