I'm intrigued by the idea that someone could turn an immigration officer into a game but I can see how it would work. My mum was a teacher so I occasionally had to help out do school reports by check for spelling mistakes or grammatical errors. You'd get this report and it would have a name and no picture. The only way to manage the workload was to have copied versions of a report based on ability rather than write them out individually and so I had to check that the pronouns were of the right gender. My mum was just too tired to finish them on her own. the reports had to be checked at multiple stages to cover the possibility of other peoples incomptence or just being to tired to notice mistakes so my mum was glad for that extra a bit of help. So I grasp the dystopian element pretty easily.
If you like no-win situations, DEFCON might be worth a look. practically the only game I know of that dealt with nuclear war strategdy (the kind of motto for it is "everybody dies"). your not playing to 'win' but more to lose the least. I haven't played it, but I remember reading the reviews on amazon and people saying it was well down to make you question 'why am I playing this?' and in a rewarding way. I think if anything that is a game that actually makes players realise why violence is such a bad thing.
My favorite game of all time was Simcity Socities. I spent hours happily building up a city that was really nice to look at even if it didn't do much. some of the theme music was really cool through. unfortunately it was very high in terms of memory and graphics so I never built a full city. hours did just dissappear whilst I was playing that one and by the time I stopped playing it I did have a somewhat pavlovian sense of 'build X building with y values' which was weird (I can still remember it now honestly). I can't say that as game has effected me that much, but I know that playing stratedgy games has made me plan ahead and always try to have a back up plan. I did play Democracy 3 which is best if you play it for "what if?" scenarios rather than whether you win or lose and that was really fasinating one (I think it does get used in classrooms. it's easily the best political sim around, after you're comfortable with the navigation panel). That was one that really did get me thinking.
I agree that alot of it is power fantasy (and yeah the real world is disempowering) and games are easily a more acceptable way to let off steam than in real life as it's a kind of 'safe' environment where no matter what you do- it has no consequences (except as you said with MMORPG as there's still people at the other end of the rage).
You bringing up Simcity Societies actually did remind me of a rather humorous bit from the game review show Zero Punctuation, when he reviewed the most recent title in that franchise (which they stubbornly insist is a reboot, and I counter-stubbornly insist is Sim City 5 because this isn't a type of thing that either can be, or needs to be, rebooted)
For those unaware, the game shipped with always-online DRM, so the game couldn't be played at all without a constant, reliable connection to the internet. And so...
"Oh, but who doesn't have a constant internet connection these days? Poor people? Who can only fantasize about holding a position of power and influence?
WHY WOULD THEY WANT TO PLAY A GOD GAME?!"
^_^ I love Zero Punctuation.
I've heard Sim City Societies is kinda maligned by fans of the main series, but from what I've seen, it looks fine enough. I've been kinda hesitant to play DEFCON because of my own inhibitions regarding nuclear war, but I still kinda want to try it out. ^_^ I remember liking the tagline for Democracy 3 (I think it was that one, anyway), going something along the lines of: "Think you can be a better President? Now's your chance to prove it!" ...or was that the tagline for the DOS game with the same idea...? I don't remember.
The game that I've been absolutely terrified to play is "I Have No Mouth And I Must Scream", because of what I hear happens in it. I understand it's highly introspective and thought-provoking, but ... if half of what I hear about it is true, probably carries just about every trigger warning in the book.
But you know what? All this thinking and introspection is tiring, and the darker games, no matter how thoughtful, aren't always a good idea to play for people recovering from depression like myself. Sometimes, you just gotta follow up a thoughtful session of Ultima IV with a mindless round of Brutal Doom. ...assuming the former's long outdated interface didn't kill your shoulder, that is. DX And yes, the only way to play Doom now is Brutal Doom. It even has John Romero's (unofficial) seal of approval. ^_^