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First person shooter video games

The Kilted Heathen

Crow FreyjasmaðR
False equivlance
No, it really isn't as these "studies" always miss the mark. "First-Person Shooter" (FPS) refers more to the viewpoint of the gamestyle, not what is actually being done. TES IV: Oblivion and TES V: Skyrim are FPS games, as the primary viewpoint for those games, and how the games are intended to be played, is from a first-person perspective. This "study" doesn't cover or address Third-Person Shooter (TPS) games in which the character is visible but still using projectile weapons (either guns, spells, bows and arrows, etc). It doesn't bring up FPS games like Far Cry: Primal that has no guns whatsoever.

No, it sensationalizes on the presentation of "This game is putting a gun in your child's hands and showing them what it's like to kill people!" Leaving out, of course, things like recoil, noise, weight, etc. I'd be more concerned with the Proud Dads who take their kids shooting and hunting that I would little Timmy playing Call of Duty.
 

We Never Know

No Slack
No, it really isn't as these "studies" always miss the mark. "First-Person Shooter" (FPS) refers more to the viewpoint of the gamestyle, not what is actually being done. TES IV: Oblivion and TES V: Skyrim are FPS games, as the primary viewpoint for those games, and how the games are intended to be played, is from a first-person perspective. This "study" doesn't cover or address Third-Person Shooter (TPS) games in which the character is visible but still using projectile weapons (either guns, spells, bows and arrows, etc). It doesn't bring up FPS games like Far Cry: Primal that has no guns whatsoever.

No, it sensationalizes on the presentation of "This game is putting a gun in your child's hands and showing them what it's like to kill people!" Leaving out, of course, things like recoil, noise, weight, etc. I'd be more concerned with the Proud Dads who take their kids shooting and hunting that I would little Timmy playing Call of Duty.

What is the main porpuse and point of a FPS game?
 

The Kilted Heathen

Crow FreyjasmaðR
What is the main porpuse and point of a FPS game?
That depends entirely on what the game is about.

The issue here is that Conservatives typically point the finger at video games (and other sources of entertainment) to try and excuse away someone with violent tendencies using a gun to kill people. Completely ignoring that it's the person who had the issue, and if it was not video games or music that drove them to kill people, it'd be something else. Perhaps something more close to home, like their upbringing, or their political ideologies, or their religion - in the event that religion is Christian, as they're always quick to leap on non-Christian religions being at fault too.

The "purpose and point" of an FPS or TPS game is entirely irrelevant when and as they're being used entirely as a scapegoat. The issue remains a lack of responsibility and acknowledgement that a person with violent tendencies acted on their mental illness and harmed others. It is a lack of responsibility on the individual (whom these pundits agree with), and an eagerness to find an "other" that caused this; no different than a Conservative relative blaming "Liberal schools" for their insufferable niece that came back home with all this "woke nonsense".
 

Nimos

Well-Known Member
I still hold that first person shooter games shouldn't be played by kids. Sadly parents buy the kids the games, put them in their room to keep them out of their hair.

Heck when I play car games with my grandkids, the next time I'm driving it crosses my mind to drive a little faster, etc, but as a stable(ok somewhat stable :D) adult I know better.

IMO the games main purposes are giving the perspective of using guns and shooting people.

First-person shooter games are a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space.

Though more study is needed this is something to think about


Gaming Causes Poor Emotional Regulation

"One of the biggest negative effects of video games can lead you to struggle with regulating your emotions properly. Studies show that people diagnosed with Internet gaming disorder are more likely to be aggressive, depressed, and anxious.

The main mechanism that leads to those comorbidities is their inability to regulate and control their emotions, such as anger, sadness, fear, or other emotions"

Video Games and Mental Health: How Gaming Affects Your Mental Health.


The health effects of too much gaming

"Gaming has also been associated with sleep deprivation, insomnia and circadian rhythm disorders, depression, aggression, and anxiety, though more studies are needed to establish the validity and the strength of these connections. There has also been concern that exposure to the extreme violence that is commonly found in video games can desensitize teens and young adults to such violence, causing emotional problems and even leading to young people committing acts of violence."


The health effects of too much gaming - Harvard Health
I think one has to be very careful what things people apply to be the fault of video games and what is not. Sure, one can focus on the negative side of things and it's just about children going around shooting each other etc. But on the other hand, one could also argue that it has some positive things. Usually, these games are played so two teams fight each other like in a football match or whatever, which also means that the children will have to learn to work together and will encourage them to protect each other, take responsibility for certain things etc.
There is also a good chance that if they do not behave socially acceptably that they will be kicked from their team and so forth. Furthermore, a lot of games also require you to think somewhat logically and read a lot of text and for many, it will be a foreign language and games can potentially also challenge children in regard to moral issues, decision making and so forth.

Watching movies, especially newer ones like many of those created by Disney for a young audience, the morality in them are outright horrible in many cases, yet they are delivered to children as if that is the right thing to do or as if the protagonist is doing something reasonable. Children will simply consume this because they are not involved in what the protagonist does or doesn't do and doesn't have to use their brain to decide whether one thing is better than the other.

I'm not saying that computer games can't have any negative consequences for some children, but many children also might have certain health conditions or might have a difficult time fitting in and maybe making friends etc, whereas it might be easier for them through a game, where they are "forced" into it or the environment is designed for it.

Also blaming computer games for making children more aggressive, I think is a bit far fetch and I would highly question these studies. Because to what degree do they examine that the child isn't having a rough time in school? or the parents don't pay enough attention to them? or maybe it was something on social media? and then when things don't go well, the parents blame the computer games as being the issue. Despite them, maybe not spending enough time with their child.

My point is that it is very easy to find negative things about anything if that is what one is looking for, without looking at the benefits it can have as well, and also how good these studies really are at isolating issues to computer games and not something else.
 

Stevicus

Veteran Member
Staff member
Premium Member
I still hold that first person shooter games shouldn't be played by kids. Sadly parents buy the kids the games, put them in their room to keep them out of their hair.

Heck when I play car games with my grandkids, the next time I'm driving it crosses my mind to drive a little faster, etc, but as a stable(ok somewhat stable :D) adult I know better.

IMO the games main purposes are giving the perspective of using guns and shooting people.

First-person shooter games are a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space.

Though more study is needed this is something to think about


Gaming Causes Poor Emotional Regulation

"One of the biggest negative effects of video games can lead you to struggle with regulating your emotions properly. Studies show that people diagnosed with Internet gaming disorder are more likely to be aggressive, depressed, and anxious.

The main mechanism that leads to those comorbidities is their inability to regulate and control their emotions, such as anger, sadness, fear, or other emotions"

Video Games and Mental Health: How Gaming Affects Your Mental Health.


The health effects of too much gaming

"Gaming has also been associated with sleep deprivation, insomnia and circadian rhythm disorders, depression, aggression, and anxiety, though more studies are needed to establish the validity and the strength of these connections. There has also been concern that exposure to the extreme violence that is commonly found in video games can desensitize teens and young adults to such violence, causing emotional problems and even leading to young people committing acts of violence."


The health effects of too much gaming - Harvard Health

Those kinds of games tend to stress me out, trying to jump over chasms, on top of turtles, chasing mushrooms - and death for your character can come at any time.
 

Soandso

ᛋᛏᚨᚾᛞ ᛋᚢᚱᛖ
Those kinds of games tend to stress me out, trying to jump over chasms, on top of turtles, chasing mushrooms - and death for your character can come at any time.

Ah yes. The grim-dark hellscape of Mario Brothers

1822.jpg
 

Twilight Hue

Twilight, not bright nor dark, good nor bad.
I still hold that first person shooter games shouldn't be played by kids. Sadly parents buy the kids the games, put them in their room to keep them out of their hair.

Heck when I play car games with my grandkids, the next time I'm driving it crosses my mind to drive a little faster, etc, but as a stable(ok somewhat stable :D) adult I know better.

IMO the games main purposes are giving the perspective of using guns and shooting people.

First-person shooter games are a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space.

Though more study is needed this is something to think about


Gaming Causes Poor Emotional Regulation

"One of the biggest negative effects of video games can lead you to struggle with regulating your emotions properly. Studies show that people diagnosed with Internet gaming disorder are more likely to be aggressive, depressed, and anxious.

The main mechanism that leads to those comorbidities is their inability to regulate and control their emotions, such as anger, sadness, fear, or other emotions"

Video Games and Mental Health: How Gaming Affects Your Mental Health.


The health effects of too much gaming

"Gaming has also been associated with sleep deprivation, insomnia and circadian rhythm disorders, depression, aggression, and anxiety, though more studies are needed to establish the validity and the strength of these connections. There has also been concern that exposure to the extreme violence that is commonly found in video games can desensitize teens and young adults to such violence, causing emotional problems and even leading to young people committing acts of violence."


The health effects of too much gaming - Harvard Health
Ohh... I had all those symptoms..... *grin,*

Seriously though you find that applies with just about any competitive sports or hobbies.

Like anything, too much of something can lead to negative effects on health.
 

Shadow Wolf

Certified People sTabber & Business Owner
There's no evidence linking FPS games to a greater propensity to carry out real-world violence, though, and most shootings we read about in the news are due to other factors such as gang violence, poverty, untreated mental illness, an unhealthy upbringing or family environment, etc.
That's why I can't believe this myth persists. Why don't we see this violence in Canada, Japan, Norway and elsewhere if violent video games make people violent. Even newer research has corrected prior studies and shown you can get the same responses from people with nonviolent games by upping the difficulty on those and avoiding those reactions with the violent games by reducing the difficulty.
 

Soandso

ᛋᛏᚨᚾᛞ ᛋᚢᚱᛖ
That's why I can't believe this myth persists. Why don't we see this violence in Canada, Japan, Norway and elsewhere if violent video games make people violent. Even newer research has corrected prior studies and shown you can get the same responses from people with nonviolent games by upping the difficulty on those and avoiding those reactions with the violent games by reducing the difficulty.

Because we blame scapegoats instead of looking inward and examining the ugly truth. That takes intellectual honesty and real effort to deal with
 

Debater Slayer

Vipassana
Staff member
Premium Member
That's why I can't believe this myth persists. Why don't we see this violence in Canada, Japan, Norway and elsewhere if violent video games make people violent. Even newer research has corrected prior studies and shown you can get the same responses from people with nonviolent games by upping the difficulty on those and avoiding those reactions with the violent games by reducing the difficulty.

I personally relate this to what I call "factual isolationism," which is usually closely related to nationalism or American exceptionalism: instead of considering the bigger picture where lax gun laws are directly correlated to more gun violence, some people overlook this and seem to think, consciously or not, that the US is some special case or anomaly where logic and evidence from the rest of the planet don't apply.

To be clear, I don't think this is what @We Never Know is doing here; I'm speaking generally.
 

We Never Know

No Slack
That's why I can't believe this myth persists. Why don't we see this violence in Canada, Japan, Norway and elsewhere if violent video games make people violent. Even newer research has corrected prior studies and shown you can get the same responses from people with nonviolent games by upping the difficulty on those and avoiding those reactions with the violent games by reducing the difficulty.

We don't see a lot of things in other countries that we do here. Some of it is only an American thing.
 

The Kilted Heathen

Crow FreyjasmaðR
You are too young but I can remember when cigarettes didnt have health warnings on them because they were thought not to be dangerous.
And then more research was done. Just like this; 20 years ago more people were prone to say "It's those damn video games!" Now with more research, we've moved forward to where it's not those damn video games, but a myriad of exterior aggravations and a tissue-thin ego that lead to violent reactions to performing poorly, here in video games.
 

SkepticThinker

Veteran Member
Just because studies haven't labeled them yet doesn't mean they aren't bad.
You weren't referring to studies. Rather, you were referring to what cigarette packages didn't say on them.

I actually wrote a meta-analytical paper on this topic a few years back. Of course I can't find it now. But what I found was that very early studies on the subject were lacking in a number of areas.

What I (and others) found was that the number one predictor of violent and/or aggressive behaviour in adolescents was violence in their direct and surrounding environment. Like watching their father hit their mother. Like experiencing gun violence. Like being physically abused.
 

We Never Know

No Slack
And then more research was done. Just like this; 20 years ago more people were prone to say "It's those damn video games!" Now with more research, we've moved forward to where it's not those damn video games, but a myriad of exterior aggravations and a tissue-thin ego that lead to violent reactions to performing poorly, here in video games.

I find it rather odd that the same people who want to ban guns, blame guns, etc stand up for FPS games that their soul purpose is mas shooting and killing.
 

The Kilted Heathen

Crow FreyjasmaðR
Imagine if we did an extensive study of middle-aged men who got violently angry when their sports team lost. I can see it now: "Football Causes Destructive Violence At Home"

I find it rather odd that the same people who want to ban guns, blame guns, etc stand up for FPS games that their soul purpose is mas shooting and killing.
What a simplistic outlook on a broad range of perspective-based video games.
 
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