Cynic
Well-Known Member
Religious Forums Murder Mystery
Case #1: The Floating Coffin
Iteration of the General Rules:
Each player will be assigned an identity: Captain, first mate, navigator, mechanic, cook, or passenger. The murderers identity is false. The murderer could be anyone, even the ships captain. The passengers are simply identified as passengers at first, until you go looking into their rooms for clues and find further personal information. One of the passengers is a private investigator. Each passenger will of course, know their deeper identities.
There are three main roles, and rules for each: The suspects, the murderer, and the private investigator. Everyone has been assigned their roles and sent their rules.
1. Everyone must private message me their turn That is what room they want to move to, if they want to search, who they want to kill, etc. The results will be sent back the same day, late in the evening. The next turn will take place the following afternoon. Each players location and status, blood trails, and murder weapons will be posted on the ship's diagram.
2. Everyone may share the clues they have found at any time in the thread, but be careful. Revealing the deeper identity of a passenger may cause him or her to become a target. It is the murderers best interest to find out who the private investigator is and kill him/her, and it is the private investigators best interest not to be revealed (especially by sharing the finger print he/she just found). You may also send private messages to other players.
3. Clues can help in using the process of elimination. Along with fingerprints, you can narrow it down to one person. It will help if you take notes, of what you've found and where you found it.
4. A player can be accused and thrown overboard, by majority vote. The identity of a player being thrown overboard will then be revealed.
5. There is a fourth role, but it is a secret, and is only revealed to the person assigned.
The private investigator and suspects goal:
The killer is thrown overboard.
The murderers goal
Every opposing player dies.
Remember, each side has 15 turns to accomplish their goal (this may be extended if needed). Both sides can lose. The side that wins (by accomplishing their specific goal) will receive a huge jackpot of 150,000+ "coins" courtesy of the Feathers, Circle_One, Mr Emu, the RF admin, and I. If theres more than one winner, it will be split, as necassary.
Preface:
The date is November 12th, 1921. You are riding aboard a small steam ship called the Mariana. The ship has departed from Miami, and is sailing towards Havana, which is 15 days away. The voyage has been serenely peaceful, until now.
You stare through a small and cruddy porthole window, watching the glistening blue waves as they dance in the suns glowing luminescence. You begin to reminisce of the times youve spent on the beach when you were a scrawny child; the times you played with starfish washed up on grainy wet sand, the white and gray barnacles embedded atop sharply ridged rocks, and the submerged baby crabs you inquisitively poked at with twigs from seaborne wood. You begin to almost feel the moist and cool air blowing around you, smell and taste the distinct salty air and marine life, and hear the majesty of the waves as they roar and crash onto the sandy shore. Rudely awakened from your comforting reminiscence, the ships captain suddenly grabs your shoulder with a slight jerk. Sorry, but I have some chilling news for you The captain said with a following hesitant pause. Mr. Atkins, committed suicide last night. One of the crew members found the body early this morning.
My god. you reply in shock and disbelief. I dont believe this Mr. Atkins was a good man and a good friend of mine! He would never commit suicide!
I know youre shocked and disturbed, but keep your voice to a whisper. I have yet to tell the passengers, and I dont want panic to spread aboard the ship, the captain replied, pointing his finger towards the passenger cabins. Anyways we found him
I dont care how youve found him! you interrupt in a loud whisper. You dont know Mr. Atkins! Like I said, he would never commit suicide. Someone else had to be involved.
Are you suggesting the possibility that this was murder? asked the captain.
Yes. you reply.
Here is the ship's diagram. Always refer to it, as it will be constantly updated:
Day 6:
November 16th, 1921... 4:00 am on a cold and dark monday morning...
A single gun shot rings out and everyone to their horror, finds Circle_One dead.
Luke Wolf was thrown overboard...
He was innocent...
Case #1: The Floating Coffin
Iteration of the General Rules:
Each player will be assigned an identity: Captain, first mate, navigator, mechanic, cook, or passenger. The murderers identity is false. The murderer could be anyone, even the ships captain. The passengers are simply identified as passengers at first, until you go looking into their rooms for clues and find further personal information. One of the passengers is a private investigator. Each passenger will of course, know their deeper identities.
There are three main roles, and rules for each: The suspects, the murderer, and the private investigator. Everyone has been assigned their roles and sent their rules.
1. Everyone must private message me their turn That is what room they want to move to, if they want to search, who they want to kill, etc. The results will be sent back the same day, late in the evening. The next turn will take place the following afternoon. Each players location and status, blood trails, and murder weapons will be posted on the ship's diagram.
2. Everyone may share the clues they have found at any time in the thread, but be careful. Revealing the deeper identity of a passenger may cause him or her to become a target. It is the murderers best interest to find out who the private investigator is and kill him/her, and it is the private investigators best interest not to be revealed (especially by sharing the finger print he/she just found). You may also send private messages to other players.
3. Clues can help in using the process of elimination. Along with fingerprints, you can narrow it down to one person. It will help if you take notes, of what you've found and where you found it.
4. A player can be accused and thrown overboard, by majority vote. The identity of a player being thrown overboard will then be revealed.
5. There is a fourth role, but it is a secret, and is only revealed to the person assigned.
The private investigator and suspects goal:
The killer is thrown overboard.
The murderers goal
Every opposing player dies.
Remember, each side has 15 turns to accomplish their goal (this may be extended if needed). Both sides can lose. The side that wins (by accomplishing their specific goal) will receive a huge jackpot of 150,000+ "coins" courtesy of the Feathers, Circle_One, Mr Emu, the RF admin, and I. If theres more than one winner, it will be split, as necassary.
Preface:
The date is November 12th, 1921. You are riding aboard a small steam ship called the Mariana. The ship has departed from Miami, and is sailing towards Havana, which is 15 days away. The voyage has been serenely peaceful, until now.
You stare through a small and cruddy porthole window, watching the glistening blue waves as they dance in the suns glowing luminescence. You begin to reminisce of the times youve spent on the beach when you were a scrawny child; the times you played with starfish washed up on grainy wet sand, the white and gray barnacles embedded atop sharply ridged rocks, and the submerged baby crabs you inquisitively poked at with twigs from seaborne wood. You begin to almost feel the moist and cool air blowing around you, smell and taste the distinct salty air and marine life, and hear the majesty of the waves as they roar and crash onto the sandy shore. Rudely awakened from your comforting reminiscence, the ships captain suddenly grabs your shoulder with a slight jerk. Sorry, but I have some chilling news for you The captain said with a following hesitant pause. Mr. Atkins, committed suicide last night. One of the crew members found the body early this morning.
My god. you reply in shock and disbelief. I dont believe this Mr. Atkins was a good man and a good friend of mine! He would never commit suicide!
I know youre shocked and disturbed, but keep your voice to a whisper. I have yet to tell the passengers, and I dont want panic to spread aboard the ship, the captain replied, pointing his finger towards the passenger cabins. Anyways we found him
I dont care how youve found him! you interrupt in a loud whisper. You dont know Mr. Atkins! Like I said, he would never commit suicide. Someone else had to be involved.
Are you suggesting the possibility that this was murder? asked the captain.
Yes. you reply.
Here is the ship's diagram. Always refer to it, as it will be constantly updated:
Day 6:
November 16th, 1921... 4:00 am on a cold and dark monday morning...
A single gun shot rings out and everyone to their horror, finds Circle_One dead.
Luke Wolf was thrown overboard...
He was innocent...