FT simply means that the parameters are narrow….FT by itself doesn’t imply a designer,
1 to say that a video game is FT to save the princes simply means that if you change the parametrs a tiny bit it would be impossible to save the princess…….(for example if you modify the code such that Mario jumps 1% less than before there would be obstacles impossible to overcome)
2 to say that the universe is FT for life simply means that if you change say gravity such that it becomes 1% stronger the universe would have been a life prohibiting universe.
So obviously the designers could have created the video game or the universe such that the parameters are not so narrow, but that would change the fact that 1 and 2 are examples of FT .. this is trivially true, I don’t understand why are you pushing that objection .
I guess that we're at an impasse here. Yes, [2] is a good definition of fine tuning. [1] is not. They describe two different states, one where the parameters can be varied and you still have a video game, albeit a different one, and one where a similar variation precludes life. Earlier, you said that the universe was like the video game, which is why you introduced the video game, and that God could have made it any number of ways. Then you state that it had to be this way or else one would have a life-prohibiting universe.
But we've covered all of this already, and you still don't see that the video game is not an apt metaphor for the universe. The video game variants are all still playable games, because programming, though constrained, allows for an infinite number of programs that generate a playable video game. The universe variants are all different from the fine tuned one in that they no longer support life and mind with any variation. That's the critical distinction between the universe and the video game.
You mentioned that fine tuning means the parameters to achieve any given outcome are narrow. That describes [2], not [1]. With [1], Mario can be 25% bigger or wearing a different colored hat, and you still have a video game that's equivalent to previous iteration. If the game is supporting life in a universe rather than saving the princess, with [2], make a change, and it's game over.
I think we need to let this go whether you're following this argument now or not. I can't explain this any better.