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I want a gaming girlfriend
Other than LARP, I haven't really been gaming much. I had to miss this month's game, but I will be at next month's.
After larping I'm not sure if it would be fun to go back to tabletoping it or not. It's so enjoyable it even sucked some of the enjoyment out of the Elder Scroll games. Chanting your spell incantations and swinging a "weapon" around is so much more fun that pushing a button, and building character relations that have no pre-determined parameters from the game designers makes the game such a thrill even though it's very hard for me to get into the more imaginative parts, like that according to the game I'm fighting against demons or werewolves or wraiths and not just going up against whoever that person is.Oh nice! If we're including this kind of gaming, I play a lot of tabletop RPGs. 5th edition D&D has my attention lately.
A great game for those who like J-RPGs and who like their games super-duper-mega-ultra-long. I'm 30 hours in and not even close to a third of the way done. There are people who, just following the main story and none of the side stuff, clock in at around 100 hours of game play.
Having fun with XCOM 2 and sudden strike 4.
I've still to complete all the campaigns of Sudden Strike 4, but so far it's much easier than its predecessors. What do you think?
I agree it really does seem easier this time around. I'm playing on normal settings.
I really enjoyed the challenge with all the original sudden strikes from Fireglow and sudden strike 2 and sudden strike forever. It's among one of my most favorite RTS war games involving a slower pace with more realistic ballistics and equipment as well as the micromanagement like resupplying ammo, fuel, repairing, crews for vehicles and the like. It makes for far better immersion and challenge then any arcade type RTS. I also played the Blitzkrieg series but damn my windows doesn't support it anymore.
I think sudden strike 4 however is missing some of the key elements that its predecessors had, diminishing the challenge somewhat.
I kind of wish Kite Games hadn't removed some of the key components that made the other sudden strike games considerably harder and more challenging.
I'm still enjoying sudden strike 4 though, it's definitely worth the money IMO. And the graphics and attention to detail by the way ..drool..
Damn that game is gorgeous to look at. Just wish I could have zoomed in a little closer for immersion. :0)
I've always enjoyed slower paced thinking person strategic games that oftentimes punishes you for mistakes. Sudden Strike always had that element and I was afraid Sudden Strike 4 was going to be made into a shell of it's former self.I see. I totally get what you're saying. I would have been surprised to see a vanilla-esque Sudden Strike game. Even Blitzkrieg 3 is a bit more streamlined, but harder than Sudden Strike 4 in my opinion. I've admittedly struggled getting back to Sudden Strike and Blitzkrieg after spending quite a few years on the Company of Heroes games, but I like how Sudden Strike 4 treats infantry. When I first picked up CoH, I was surprised to see how many hit points infantry units had; this was after I completed Blitzkrieg 1 and 2. In Blitzkrieg infantry die like flies if they're not accompanied by armor or supported by artillery. So compared to Blitzkrieg 3 (which I only gave about 3 hours) Sudden Strike was much more tolerant with regards to infantry tactics. Just the fact that your units can be healed, and that some may take some time to bleed out, helped me get back into that genre of RTS.
I've always enjoyed slower paced thinking person strategic games