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What is the point?

Ultimatum

Classical Liberal
What is the point of God's Earth? Literally, there is no point at all. Perhaps, and in my opinion this is the most likely thing that is going on, is that God is on one big ego-trip. Honestly!

This scenario can be carried over to a modern scenario: (I underline all the discrepancies with this creator as we go)
SIDE NOTE: CODE NOT ACCURATELY WRITTEN TO ANY EARTHLY PROGRAMMING LANGUAGE


I want to create a game. Now don't ask where I came from (no I wasn't birthed, I just exist), I just want to make a game. I start with a blank screen on an already programmed piece of software that allows me to write code. I start typing "Create : agent.Heaven;" and "Create : agent.Earth;" I proceed to run the simulator and find that it is without error. Good. This will be the platform for my game.
On the next line I write "Create : agent.Firmament;". Pretty good. I proceed to type the same piece of code to create land, plants, the sun and moon, water animals, birds, and land animals. I proceed to run the simulator: no errors at all. Good. My game is going to plan so far.
Now in my game, I want a main character or, rather, characters. "Create : agent.Human;" I model this specific character on me. I run the simulator. ERROR!: Bug in agent.Human! Huh? An error? Oh well, instead of editing this piece of code or even editing it, I will continue because why the hell not? A broken game is the greatest, right? Right, now time to mak... actually... I.. I'm pretty tired. Even though I can not get tired, I will rest anyway..
*The next day*

Well that was a nice rest! Now back to working on my game. *Opens file 'Game.script'*. Huh, that's strange: the code has magically switched places. Apparently I typed out the code for creating man BEFORE I typed out the code for the other characters... Well that's strange because I remember coding the last entity as "Human"... (Genesis 1 and 2).
All these strange things are happening with my game, nevertheless, I shall continue. "Create : agent:Human2;" This shall be Human's companion. I run the script: ERROR!: Bug in agent.Human and Human2! Wow! Another error! Let's pretend that did not happen.. And just to spice things up let me... "Create : entity.VeryDangerousTreeThatMayRuinMyGame;" I. Am. A. Genius.
*Run script*
ERROR! Game has broken. Would you like to Edit your code or Restart? Oh no, my game is broken. I'd better not fix it!



And thus, we have the Earth. We have us. The broken entities. Why aren't we fixed? Well I would say the creator has given up on us and started a new project.
Creationists will try to defend this.

Opinions and comments?
 

crocusj

Active Member
Why wouldn't a creationist defend this? You already accept that one exists, just that they have given up on us.
 

allfoak

Alchemist
What is the point of God's Earth? Literally, there is no point at all. Perhaps, and in my opinion this is the most likely thing that is going on, is that God is on one big ego-trip. Honestly!

This scenario can be carried over to a modern scenario: (I underline all the discrepancies with this creator as we go)
SIDE NOTE: CODE NOT ACCURATELY WRITTEN TO ANY EARTHLY PROGRAMMING LANGUAGE


I want to create a game. Now don't ask where I came from (no I wasn't birthed, I just exist), I just want to make a game. I start with a blank screen on an already programmed piece of software that allows me to write code. I start typing "Create : agent.Heaven;" and "Create : agent.Earth;" I proceed to run the simulator and find that it is without error. Good. This will be the platform for my game.
On the next line I write "Create : agent.Firmament;". Pretty good. I proceed to type the same piece of code to create land, plants, the sun and moon, water animals, birds, and land animals. I proceed to run the simulator: no errors at all. Good. My game is going to plan so far.
Now in my game, I want a main character or, rather, characters. "Create : agent.Human;" I model this specific character on me. I run the simulator. ERROR!: Bug in agent.Human! Huh? An error? Oh well, instead of editing this piece of code or even editing it, I will continue because why the hell not? A broken game is the greatest, right? Right, now time to mak... actually... I.. I'm pretty tired. Even though I can not get tired, I will rest anyway..
*The next day*

Well that was a nice rest! Now back to working on my game. *Opens file 'Game.script'*. Huh, that's strange: the code has magically switched places. Apparently I typed out the code for creating man BEFORE I typed out the code for the other characters... Well that's strange because I remember coding the last entity as "Human"... (Genesis 1 and 2).
All these strange things are happening with my game, nevertheless, I shall continue. "Create : agent:Human2;" This shall be Human's companion. I run the script: ERROR!: Bug in agent.Human and Human2! Wow! Another error! Let's pretend that did not happen.. And just to spice things up let me... "Create : entity.VeryDangerousTreeThatMayRuinMyGame;" I. Am. A. Genius.
*Run script*
ERROR! Game has broken. Would you like to Edit your code or Restart? Oh no, my game is broken. I'd better not fix it!



And thus, we have the Earth. We have us. The broken entities. Why aren't we fixed? Well I would say the creator has given up on us and started a new project.
Creationists will try to defend this.

Opinions and comments?

It is you who have given up.
It sounds better to say God has given up on me, instead of, I have given up on God.

It works better if you say: "God, I have given up".
:)
 

Ultimatum

Classical Liberal
Why wouldn't a creationist defend this? You already accept that one exists, just that they have given up on us.

I don't accept that one exists. The scenario I presented is simply a comparative narrative. It isn't something I think that an omnipotent, omniscient, loving God would do.

It is you who have given up.
It sounds better to say God has given up on me, instead of, I have given up on God.

It works better if you say: "God, I have given up".
:)

You fail to understand that characters cannot code themselves. We cannot edit/delete/rewind on what happened those many supposed years ago. Only the creator can do that. But he hasn't, therefore we can make an argument saying that he doesn't care about the game, this Earth, anymore.
 

allfoak

Alchemist
I don't accept that one exists. The scenario I presented is simply a comparative narrative. It isn't something I think that an omnipotent, omniscient, loving God would do.



You fail to understand that characters cannot code themselves. We cannot edit/delete/rewind on what happened those many supposed years ago. Only the creator can do that. But he hasn't, therefore we can make an argument saying that he doesn't care about the game, this Earth, anymore.

Your argument is built on a false premise; that something is broken.
 

Geoff-Allen

Resident megalomaniac
Not sure what you are after?

I suppose I am saying that God's nature is love but until he created us all he had was the knowledge NOT the experience of love.

Hope that make sense?

Cheers!
 

Sir Doom

Cooler than most of you
In Doom 2 there are a bunch of zombies. They die in droves. I wonder what they might say about their designer? Would they think he made them incorrectly? Would they shout, "Why do we always die, John Romero (creator of Doom)? Why must we be blown to tiny bits by this anonymous masked man with the green shirt? We were TOLD to shoot at him and we just keep dying over and over and over and over! Will we never win?"

Naturally, the zombies have no idea that they are working perfectly.
 

Thana

Lady
What is the point of God's Earth? Literally, there is no point at all. Perhaps, and in my opinion this is the most likely thing that is going on, is that God is on one big ego-trip. Honestly!

This scenario can be carried over to a modern scenario: (I underline all the discrepancies with this creator as we go)
SIDE NOTE: CODE NOT ACCURATELY WRITTEN TO ANY EARTHLY PROGRAMMING LANGUAGE


I want to create a game. Now don't ask where I came from (no I wasn't birthed, I just exist), I just want to make a game. I start with a blank screen on an already programmed piece of software that allows me to write code. I start typing "Create : agent.Heaven;" and "Create : agent.Earth;" I proceed to run the simulator and find that it is without error. Good. This will be the platform for my game.
On the next line I write "Create : agent.Firmament;". Pretty good. I proceed to type the same piece of code to create land, plants, the sun and moon, water animals, birds, and land animals. I proceed to run the simulator: no errors at all. Good. My game is going to plan so far.
Now in my game, I want a main character or, rather, characters. "Create : agent.Human;" I model this specific character on me. I run the simulator. ERROR!: Bug in agent.Human! Huh? An error? Oh well, instead of editing this piece of code or even editing it, I will continue because why the hell not? A broken game is the greatest, right? Right, now time to mak... actually... I.. I'm pretty tired. Even though I can not get tired, I will rest anyway..
*The next day*

Well that was a nice rest! Now back to working on my game. *Opens file 'Game.script'*. Huh, that's strange: the code has magically switched places. Apparently I typed out the code for creating man BEFORE I typed out the code for the other characters... Well that's strange because I remember coding the last entity as "Human"... (Genesis 1 and 2).
All these strange things are happening with my game, nevertheless, I shall continue. "Create : agent:Human2;" This shall be Human's companion. I run the script: ERROR!: Bug in agent.Human and Human2! Wow! Another error! Let's pretend that did not happen.. And just to spice things up let me... "Create : entity.VeryDangerousTreeThatMayRuinMyGame;" I. Am. A. Genius.
*Run script*
ERROR! Game has broken. Would you like to Edit your code or Restart? Oh no, my game is broken. I'd better not fix it!



And thus, we have the Earth. We have us. The broken entities. Why aren't we fixed? Well I would say the creator has given up on us and started a new project.
Creationists will try to defend this.

Opinions and comments?

Ho Hum. Look, You're pointing out a fundamental question to Christians, Why are we here, What is our purpose and What is Original Sin.
I get the feeling that you don't expect there to be any good answers, But like I said, This is a fundamental question and therefore there are many answers and most are very convincing.

And I could explain it all to you, But since you've said "Creationists will try to defend this" I won't bother. It shows straight up your prejudice and that you're not open minded and you don't want to hear it.
That's disappointing, So many people on these forums start debates they have no intention of genuinely debating in, Like this one.
 

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
What is the point of God's Earth? Literally, there is no point at all. Perhaps, and in my opinion this is the most likely thing that is going on, is that God is on one big ego-trip. Honestly!

This scenario can be carried over to a modern scenario: (I underline all the discrepancies with this creator as we go)
SIDE NOTE: CODE NOT ACCURATELY WRITTEN TO ANY EARTHLY PROGRAMMING LANGUAGE


I want to create a game. Now don't ask where I came from (no I wasn't birthed, I just exist), I just want to make a game. I start with a blank screen on an already programmed piece of software that allows me to write code. I start typing "Create : agent.Heaven;" and "Create : agent.Earth;" I proceed to run the simulator and find that it is without error. Good. This will be the platform for my game.
On the next line I write "Create : agent.Firmament;". Pretty good. I proceed to type the same piece of code to create land, plants, the sun and moon, water animals, birds, and land animals. I proceed to run the simulator: no errors at all. Good. My game is going to plan so far.
Now in my game, I want a main character or, rather, characters. "Create : agent.Human;" I model this specific character on me. I run the simulator. ERROR!: Bug in agent.Human! Huh? An error? Oh well, instead of editing this piece of code or even editing it, I will continue because why the hell not? A broken game is the greatest, right? Right, now time to mak... actually... I.. I'm pretty tired. Even though I can not get tired, I will rest anyway..
*The next day*

Well that was a nice rest! Now back to working on my game. *Opens file 'Game.script'*. Huh, that's strange: the code has magically switched places. Apparently I typed out the code for creating man BEFORE I typed out the code for the other characters... Well that's strange because I remember coding the last entity as "Human"... (Genesis 1 and 2).
All these strange things are happening with my game, nevertheless, I shall continue. "Create : agent:Human2;" This shall be Human's companion. I run the script: ERROR!: Bug in agent.Human and Human2! Wow! Another error! Let's pretend that did not happen.. And just to spice things up let me... "Create : entity.VeryDangerousTreeThatMayRuinMyGame;" I. Am. A. Genius.
*Run script*
ERROR! Game has broken. Would you like to Edit your code or Restart? Oh no, my game is broken. I'd better not fix it!



And thus, we have the Earth. We have us. The broken entities. Why aren't we fixed? Well I would say the creator has given up on us and started a new project.
Creationists will try to defend this.

Opinions and comments?

My comment is that you might want to take another look at Genesis 1. When God created humans, they were "very good". There was nothing wrong. No error.

That's not an accident. Original sin isn't part of Jewish theology, and Genesis, with the rest of the Torah, is a Jewish text first (at least as far as I'm concerned.) The concept of original sin is basically a retcon.
 

Ultimatum

Classical Liberal
Not sure what you are after?

I suppose I am saying that God's nature is love but until he created us all he had was the knowledge NOT the experience of love.

Hope that make sense?

Cheers!

He is omniscient: he would know what love felt like before he created us.
Try again.
 

Ultimatum

Classical Liberal
Ho Hum. Look, You're pointing out a fundamental question to Christians, Why are we here, What is our purpose and What is Original Sin.
I get the feeling that you don't expect there to be any good answers, But like I said, This is a fundamental question and therefore there are many answers and most are very convincing.

And I could explain it all to you, But since you've said "Creationists will try to defend this" I won't bother. It shows straight up your prejudice and that you're not open minded and you don't want to hear it.
That's disappointing, So many people on these forums start debates they have no intention of genuinely debating in, Like this one.

There are no convincing answers. None.

Go on, convince me.
 

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
There are no convincing answers. None.

How do you know that? Have you seen every single answer to the questions that have ever been presented in all of Christianity's history?

See, I, too, haven't seen any convincing answers to those questions from a Christian, or any monotheistic, viewpoint. But I'm not going to say that they don't exist.

He is omniscient: he would know what love felt like before he created us.

Knowledge of an experience and active experience aren't the same thing.
 
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